26-03-2018 / 30-03-2018 - Rogério Cabaço
This week, the group decided to learn some Unity mecanisms from Unity tutorials, and that we will have only one prototype to show the requirements of Low-fi and Tech prototypes. I saw some features on those tutorials (2D Roguelike, Roll-a-ball), like how to set up the game and camera, how to moving the player and camera, Player and Enemy Animations, Moving Object Script, and tried to implement them.