This week we read about MOJO, it was a good experience and we could get some good ideas for features that could improve our game experience. I did the algorithm to register the stats from our game. We notice that our game could be better balanced, but we liked our game, and our game idea, except to one person. Fun fact: We have more than 2000 lines of code! It was a good experience, getting a good gameplay in a 2D game, with no artist and obviously a lower visual aspect.