26-03-2018 / 30-03-2018 - Rogério Cabaço

This week, the group decided to learn some Unity mecanisms from Unity tutorials, and that we will have only one prototype to show the requirements of Low-fi and Tech prototypes.
I saw some features on those tutorials (2D Roguelike, Roll-a-ball), like how to set up the game and camera, how to moving the player and camera, Player and Enemy Animations, Moving Object Script, and tried to implement them.

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